Linux games now available!


Hi there, Linux / Ubuntu users!
Today is your day. I finally managed to harness the knowledge of creating virtual machine, installing Ubuntu on it and connecting it to my good ol’ PC work station. Thus, linux versions are now a reality. Get them all here:

10 Gnomes in Trstenik
The Peter Navarre Crecy Evaluation
Where is 2018?
the Ravine

These builds were created to the exact specifications of Game Maker Studio 2.
I used Ubuntu 14.04.5 LTS (Trusty Tahr) as instructed by the how-to page.
They say it’s the only version of Ubuntu they support right now that creates stable builds of games.

If you run into problems while trying to run those games (missing libraries etc), read this troubleshoot article written by Edwin Vigneau.

Believe me, connecting Ubuntu Virtual Machine to Game Maker Studio 2 on my PC is kind of a peak of my tech-savviness when it comes to Linux. The process is then automated, therefore tweaking it by me myself is out of the question for me.

However, I hope majority of you will be able to open and play these games! A side note: this only concerns games from 2017, which were created in Game Maker Studio 2. Games from 2016 were done in a previous version of the studio without access to Linux versions. Buying that access on a defunct and unused engine now seems a bit redundant, doesn’t it?

(Yes, that also means that all my future releases will be available on Linux on premiere day as well).

Happy days ahead!



Where is 2018? Top Popular game on itch.io


Wednesday, January 3rd 2018 – Friday, January 5th 2018.

:D



Where is 2018? Nic Reuben review


Where is 2018? It’s Here, and it’s Already Weird AF

What have they done to you, Santa? Why are you so thin, and so smol? Why have you been forcefully awoken from your slumber and made to travel through time and space to bring in another hellish twelve months? Why can’t pop culture dredge up another character from European folklore to sort this shit out so you can get back to banging reindeer or whatever it is you do for the rest of the year? Where is 2018? What is Where is 2018? Who is what is Where is 2018? No, no, I should have stopped at the last one. Sorry.

Where is 2018 is a hand drawn, extremely short but impeccably designed vignette platformer from designer and graphic novel artist Mateusz Skutnik. It’s got some incredibly tight platforming, and some neat, simple puzzles. He’s been making these yearly games since 2009, along with a whole host of others, including the Submachine series of adventure games. He’s also worked on a stack of graphic novels. Great, it’s been 2018 for less than a day and I already feel like a colossal failure in comparison. No, wait. That was there last year, too. And also forever.

Time Marches On

Where is 2018, along with Mateusz’s other games, feature some incredibly detailed, personal-feeling hand-drawn backgrounds. If you’re interested in seeing how the artist achieves what he does, Mateusz has several live streams on his YouTube channel, where you’ll be able to watch him draw his games in real time. I’ve been waiting for some of that talent to rub off on me, but no luck so far.

As well as his website, you can find Mateusz’s games on itch here. Personally, I’m happy to have discovered a one-man auteur with a distinct style, and can’t wait to dive into more of Mateusz’s work. Even if it does make me extremely depressed.

written by Nic Reuben



Where is 2018?


download to play (PC / Mac / Linux) | top popular :D | making of

let’s play:

Cryptic Hybrid | the Hard Croc | Jonathick | M.A.D Gaming | Famed Killjoy | Phenominis

review:

Nic Reuben



Mac OSX games now available


Hey Mac OSX users! Finally some good news from me!
I managed to become a certified Mac Developer, which means I can bring you totally legit and legal versions of my games created in 2016. In other words: Happy New Year!
Before I let you go, there’s one important thing I have to say:

If you are on Mac OSX Sierra (the newest one) and these games are not working for you, there’s a simple solution. Just move those game files from Downloads to Applications. That fixes the problem and everything works fine.

Also: 10 Gnomes is a big file (all those photographs, you know), please give it some 5 seconds to load properly before deciding it’s not working at all…
Than You for your time and, well, here are all four .zip files for you:

Mission to the Sun
Mission to Earth
10 Gnomes in Pothia
Where is 2017?


Where is 2017?


download the game (PC and Mac)

let’s play: MarshmallowMatt

 



Where is 2016?


.,

play



W podróż przez cały rok


No, jak tam – odnaleźliście się już w Nowym Roku? Albo inaczej: czy odnaleźliście już Nowy Rok 2015? Nie? To najwyższy czas…!

Tradycyjnie na przełomie lat Mateusz Skutnik (twórca między innymi bestsellerowej serii Submachine) raczy nas nieskomplikowaną grą online typu „point and click”, której celem jest odnalezienie Nowego Roku – najczęściej występującego w postaci sympatycznego skrzata.

Tegoroczna edycja gry, „Where is 2015?”, jest mocno rozbudowana w porównaniu do lat wcześniejszych. Prócz podróżowania w przestrzeni, dostajemy także możliwość (a właściwie konieczność) podróżowania w czasie. Przygotowano trzynaście lokacji (startowa, „zerowa”, plus jedna na każdy miesiąc – co umożliwia nam w środku zimy zakosztować między innymi letnich upałów czy atmosfery wielkanocnej), w których na pięknych fotografiach trzeba – niekiedy dość drobiazgowo – wyszukiwać „hot spoty” (miejsca, gdzie kursor zmienia kształt), a klikając w nie, przenosić się w głąb danego miejsca, przypatrywać się z bliska, a nawet z bardzo, bardzo bliska. Zasada ta jest znana z serii gier 10 gnomes tego samego autora. Różnica polega na tym, że z jednej strony poszukiwanie skrzatów ograniczone jest upływem czasu, z drugiej zaś w lokacjach „Where is 2015?” znajdujemy różne drobiazgi do zbierania (trzeba je później umieć wykorzystać!) oraz przełączniki do uruchamiania.

Dla urozmaicenia Mateusz dodał też szczyptę humoru. Możemy porozmawiać z orką, mewami, łabędziami, gołębiami (na temat Poszukiwanego), podsłuchać kurczaki wielkanocne i wyrzeźbionego smoka, żaby z fontanny także wyrażą swą radość z odzyskanych języków. Jeśli macie akurat godzinkę-dwie, wybierzcie się w podróż w czasie i przestrzeni w poszukiwaniu Nowego Roku 2015.

Autor: Wojciech Gołąbowski



Where is 2015, hint table


Created by Kian Mayne.

In order to free those who are stuck pixel hunting, I’ve created a table of where the items can be found. [U] means that the item is unlocked on completing a puzzle for that location. Curved brackets indicate the item is placed there.

where_is_2015_table



Where is 2015, walkthrough


Starting scene

The sign “EAU NON POTABLE” is missing three letters: A, O and P.

Pick up the calendar from the window. The calendar now contains one link, numbered 0. It will take you back to this scene.
You’ll gather links to move between scenes as you progress.

If you look closely at the lower right corner of the window, you’ll find a tooth. Pick it up.

The faucet of the fountain contains an upside down number: 022. When you move the mouse over the faucet, the number will be shown in a ‘tooltip’.

There is a little gap above the tap. Zoom in on it to see a switch. Turn it on (you’ll hear a hum).

The link to the scene for January is found in the rightmost rainpipe. It will be added to your calendar, as the link numbered 1.

January

There is a tooth in the hollow between the legs of the right-hand bench. Pick it up.

The link to the scene for February is on the ground below the table, in front of the right-hand bench.

Click on the right-hand side of the scene to view a pole with two signs. You can pick up a letter O from the orange sign.

February

There are some openings in the rock-like formation in the foreground.

An opening on the left contains the link to the scene for March.
An hollow in the middle contains a switch; turn it on.

There is a golden tongue on the beach to the left of the rock-like formation. Pick it up.

March

There is a bunch of tools against the wall on the right hand side, in the back. There is another switch behind the handle of a spade.

The link to the scene for April is in the white paint bucket.

There is another tooth in a hole in a slice of bread to the left of the paint buckets.

April

There is a bunny on the basket on the left (in the back). Zoom in on the bunny (Boo!) and pick up the letter P to the left of it.

There is a second golden tongue on the cupcake with the blue and golden sprinkles near the upper right of the basket with cupcakes.

The link to the scene for May is attached to the black egg on the left hand side of the egg basket.

May

There is a little gnome on a block of wood with four hollows. If you move the mouse over the gnome it’ll tell you that its collection is missing.

The link to the scene for June is near the stone ornaments on the left hand side of the scene.

June

Zoom in on the large cogwheel.

There is a golden tongue on one of the cogs slightly to the left of the top of the wheel.

There is a switch just to the left of the wheel.

The link to the scene for July is on a smaller cogwheel behind the large one, seen between the two topmost spokes.

Look all the way down to where the water swirls around the toothed rack. Zoom in and you’ll find a tooth.

July

Zoom in on the water basin on the right hand side, then zoom in on the waterlily leaves. The fish will tell you that the turtle number can be found on the faucet.

The mouth of the large vase to the right of the stairs contains a switch.

There are two stone turtles to the left of the amphoras to the left of the stairs. The left one has 000 on its back. Change this to the number on the faucet.
We found this in the starting scene – the number is 022.

The turtle will turn around, and you can take a stone sun symbol from its back.

There are three jars on the wall above the amphoras. The second one from the left contains a wooden ball.

You’ll find the link to the scene for August on the inside of the helmet in the alcove behind the jars.

Zoom out from the helmet so that you’re looking at the alcove, then look up. There are six spaces. The stone sun symbol fits into one of them. We’ll need to find five more!

August

Zoom in on the door, then on the sign on the door. Take the letter A from the word Ausrutschgefahr near the bottom. We now have the letters A, O and P…

The hole in the door below the sign contains a switch.

There is another stone sun symbol in the opening near the top of the sinker to the left of the door.

You’ll find the link to the scene for September in a little gap at the bottom of the window to the right of the door.

Click to the right of the house to view it from the back. There is a series of electric wiring with lights, some of which are on.

There is a window blockedup with smaller stones in the wall. Near the upper right part of this window you’ll find another switch. When you turn it on, one more light is on! Three aren’t on yet, so three more switches to find.

There is a fourth golden tongue in the rubbish to the right of the mill wheel.

Time to bring another visit to the initial scene (0 on the calendar).
Remember the EAU NON POTABLE sign? We’ve found the missing letters. Place them on the sign. A little lid to the left of the sign will shift. You’ll find another stone sun symbol in the opening.

September

An orca! The link to the scene for October is attached to its tail.

Zoom in on the orca’s eye – moving the mouse over it and you’ll learn that the orca has problems with its teeth. Hmmm – we found some teeth. And indeed, it is missing several teeth. You can place the teeth you found now, if you wish, but we’ll need to find more.

There is an anchor to the left of the orca. You’ll find a switch on the ring of the anchor.

Zoom in twice on the grass to the left of the ring to find another stone sun symbol.

October

Zoom in on the left hand side of the building, then on the bottom of the tree. There’s a golden tongue just to the right of the trunk.

Zoom in on the roof above the door. There is a hard-to-find tooth on the roof.

Zoom out again. Zoom in on the gutter in the center of the scene, then zoom in on the center again, to find another golden tongue.

The link to the scene for November is attached to the gabled window above the gutter.

November

Zoom in on the head of the statue. It says “My poor frogs”.

There are 8 frogs surrounding the statue. They are missing something – their tongue. We have found 6 tongues, we need 2 more.

There is another tooth on a copper knob near the leftmost frog.

The link to the scene for December is on the front of the pedestal.

December

There is a lot to find and do here!

Zoom in on the house on the left, then on the stones to the left of the door. If you look carefully, there is a handle protruding from behind a stone placed against the wall. Zoom in there to find a switch.

Zoom in on the stones to the right of the door, then zoom in on the stones in the back. You can just see the top of a can in the center left of the view. The can contains a golden tongue.

Zoom out again, then look at the stone with a face on it. Click just to the left of it to find another can with a golden tongue – we now have all of them.

Time for another visit to November.

Give the frogs their tongues back.

Look at the head of the statue – it now says that there is a reward in its pouch. The pouch (below the violin) has opened – take a key from it.

Go back to December.

Zoom in on the house on the left, then on the basement door/window on the left.

There’s a slab to the right – look under it to find another tooth (zoom in twice). You should now have 7 teeth.

Let’s visit September again.

Give the Orca its teeth back – 6 in the front view, 1 in the side view.

Then look at its eye – there is a reward under its arm (side fin).

Look closely just to the right of the side fin. There is another key.

Return to December.

There is a statue of a dragon or crocodile on the wall between the two houses. It has a stone ball in its mouth – take it.

Zoom in on the house on the right, then on the left basement window. Look in the culvert to the right of the window – you’ll find another stone sun symbol.

Zoom in on the front door. We’ve got two keys, but it looks like there are four locks, so we’re not done yet.

The cannon to the left of the door contains a snowball, and the cannon to the right of the door contains a cannonball. We now have 4 balls – what to do with them?

Visit May.

Place the four balls in the hollows of the wooden block.

Now look at the gnome. It says that there is a reward in the wreath.

The little box in the center of the wreath has opened. Take the stone sun symbol.

We now have all stone sun symbols. Visit July.

Go to the alcove with the helmet, then look up.

Place the stone sun symbols in the openings. The central stone slides aside, revealing a key.

Go back to December.

Zoom in on the right-hand house.

There is a switch at the top of the right-hand pillar at the front of the stairs. This is the 10th switch!

Visit August.

Click to the right of the house to view it from the back.

All ten lights are on, and the hub where all wires come together has opened. Take a key from it.

Go back to December.

Zoom in on the door of the right hand house.

Use the four keys to unlock the door (you’ll have to experiment which key opens which lock).

2015 will come out of the door, accompanied by funky music.

written by: hans.vogelaar


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